About.

Born and raised in Brussels, I’ve always followed a creative path, earning a degree in Visual Arts before starting out as a graphic designer. In 2011, I moved to England with my partner where I complete an MSc in Game Design. It helped me develop AR apps and Cogito, a philosophy game that had been in my sketchbooks for years. I then spent nearly a decade at Dubit, creating digital products for children and working with brands such as LEGO, the BBC and DreamWorks.

Since returning to Belgium in 2020, I’ve taken on new challenges: contributing to an unannounced ARPG for Jagex, working as Senior UX/UI Designer at Hilarious, and most recently designing an election results tool for RTBF to make complex data accessible to a wide audience. Whether for games, apps or platforms, my focus is always on creating experiences that feel intuitive and meaningful.

Download my resume

Personal projects